Qwen3.6 27B vs Qwen3.7 Max | Head to Head
In this video, I put Qwen3.6 27B Q8XL head-to-head against Qwen3.7 Max to see how the local model compares against the newer cloud model. Both models get the same single-file HTML, CSS, and JavaScript prompts: 1. iPhone Mockup 2. Halo 2-Style FPS 3. Weather Dashboard Qwen3.6 27B Q8XL is running locally on my GPU setup, while Qwen3.7 Max is running in the cloud. The goal is to see which model follows instructions better, builds the cleaner UI, creates the more functional project, and handles complex browser-based coding prompts without falling apart.
Models2
Prompts3
Live HTML6
Files6
Video
Models Tested
Qwen3.6 27B MTP
Qwen3.7 Max
Prompts Used
1iPhone Mockup
Create a single-file HTML, CSS, and JavaScript project that recreates a real modern iPhone home screen as accurately as possible. Requirements: - Everything must be in one HTML file. - No external libraries, frameworks, images, or imported assets. - Build a realistic iPhone device frame with accurate proportions, rounded screen corners, thin bezels, Dynamic Island, status bar, battery/wifi/signal indicators, and home indicator. - The screen should look as close as possible to a real current iOS home screen, including app grid spacing, dock, widgets, folders, notification badges, lock screen, control center, and smooth animations. - Use original generic app icons made with CSS only. Do not use Apple logos, real app logos, or copyrighted icons. - Add interactions: lock/unlock animation, tap apps to open simple app screens, long-press icon wiggle mode, swipe/open control center, light/dark mode, and fake notifications. - Clearly display your model family/name somewhere subtle, like inside Settings > About. - Before finishing, review your own code, check for broken interactions/layout issues, and fix anything obvious. - The final result should look extremely close to a real iPhone/iOS screen for a YouTube model comparison.
2Halo 2-Style FPS
Create a single-file HTML, CSS, and JavaScript first-person browser game that recreates the playable feel of Halo 2-style multiplayer as closely as possible using only original assets. Requirements: - Everything must be in one HTML file. - No external libraries, frameworks, images, audio files, or external assets. - Do not use copyrighted names, logos, textures, sounds, weapon names, character models, exact maps, or ripped game assets. - The main goal is a recognizable, playable early-2000s sci-fi arena shooter feel: floating platforms, towers, ramps, bridges, lower paths, vertical movement, long sightlines, glowing sci-fi details, and a cold metallic/snowy atmosphere. - First-person camera with mouse-look pointer lock. - WASD movement, jumping, gravity, collision, and basic physics. - The map must render clearly and be playable/explorable without instantly breaking, clipping through everything, or falling forever. - Add simple target bots or dummy enemies so the player has something to shoot at. They can be basic and do not need advanced AI. - Add 2 or 3 simple weapons with original names/visuals inspired by common arena shooter roles: precision rifle, energy projectile, and close-range weapon. - Include health/shield display, ammo, crosshair, basic pickups, simple score, and a small radar/minimap if possible. - Use the Web Audio API to generate simple procedural sounds in JavaScript for shooting, impacts, pickups, menu clicks, and shield effects. Do not use audio files. - Clearly display your model family/name on the main menu or HUD. - Before finishing, review your own code, check that the map renders, movement works, weapons fire, and the player can actually explore the arena. Fix obvious bugs before final output. - Prioritize a playable, recognizable sci-fi arena shooter over making the game overly complex.
3Live Weather Dashboard
Create a single-file HTML, CSS, and JavaScript weather dashboard called “SkyGlass.” Requirements: - Everything must be in one HTML file. - Use a free public weather API. Put the API URL and clear instructions near the top of the JavaScript so I can swap in an API key or endpoint if needed. - No external libraries or frameworks. - Make the design extremely modern, polished, and interactive with a premium glassmorphism weather-app look. - Include city search, current location button, unit toggle, animated loading state, and graceful error handling. - Show current weather, feels-like temperature, high/low, humidity, wind, pressure, UV index, visibility, sunrise/sunset, and air quality if available. - Include an hourly forecast slider and a 7-day forecast. - Add interactive Canvas or pure JavaScript charts for temperature, rain chance, wind, and humidity. - Make the background and animations change based on weather condition and time of day. - Add weather alerts, favorite cities, comparison mode between two cities, and a clean mobile-responsive layout. - Clearly display your model family/name somewhere subtle in the app. - Before finishing, review your own code, check for API/data handling issues, broken buttons, layout problems, and JavaScript errors, then fix anything obvious. - Make it look like a premium weather app someone would actually want to use.